Sunday, March 20, 2016

Warehouse of Ideas

Your ideas are neither stupid nor insignificant. They're yours. You own them. Ideas are born from DNA, instincts, biases, deeply held beliefs, and from default modes you learned from people who care for you. You've acquired a critical knack for recognizing good ideas, and you can spot bad ones.

Ideas are useless unless they're assembled into useful products, services, or lifestyles. So, you're nowhere unless you're an assembler or an integrator, matching ideas with machinists, designers, or marketers. How big will your idea grow? It depends on your integration skills and your access to capital. Some ideas can be made real for a buck and they can be scaled up a 1000x. You won't know unless you try.

Some ideas are too weak or they're constructed on fragile foundations. Too bad.

Here's how to take your idea to the bank: adopt a set of clear principles to guide your project. Set an overall objective, one that's supported by your subordinate goals. Construct  your plan using components oozing with good character traits. Operate within an environment of ethics. Your ideas will grow strong legs, and you'll go far.